Kit Langton c5e20033ec refactor(llm): collapse Endpoint to path-only; require ModelRef.baseURL
Push URL host knowledge from `Endpoint` (route layer) up to `model.baseURL`
(provider helper layer). The route just composes a path onto whatever
host the model already carries.

Endpoint:
- `Endpoint<Body>` shrinks to `{ path }`. No more `default`, `baseURL`,
  or `required` fallback fields.
- `Endpoint.path(value)` replaces the old `Endpoint.baseURL({...})` factory.
- `Endpoint.render()` is now sync — `${model.baseURL}${path}` plus query
  params. No fallback chain, no Effect wrapper.

ModelRef:
- `ModelRef.baseURL: Schema.String` (was optional). Every materialized
  model carries a host.
- `RouteModelInput.baseURL?: string` stays optional so route defaults
  can supply a canonical URL; routes without a default tighten it.

Provider helpers:
- Each protocol exports a `DEFAULT_BASE_URL` constant and bakes it into
  `route.defaults.baseURL`. Provider helpers don't need to set baseURL.
- Azure uses a new `AtLeastOne<T>` helper from `auth-options.ts` to
  require either `resourceName` or `baseURL` at the type level.
- Bedrock provider computes baseURL from `region` at construction time.
- OpenAI-compatible profiles now have required (not optional) `baseURL`
  in their type — all 9 already supplied one.
- The `defaultBaseURL: string | false` knob on protocol endpoint
  factories is gone.

Effects:
- Forgetting baseURL is now caught at compile time (TS) or model
  construction time (modelWithDefaults runtime check), not request time.
- `Endpoint.render` no longer needs Effect wrapping in the transport
  hot path.
2026-05-07 12:03:28 -04:00
2026-05-03 05:22:22 +00:00
2026-04-27 01:36:28 -04:00
2026-05-03 03:25:46 +00:00
2025-06-29 21:12:58 -04:00
2026-01-01 17:54:11 -05:00
2026-02-13 07:50:43 +10:00
2025-06-20 15:35:25 -05:00
2026-05-02 23:08:13 -04:00
2026-03-06 11:48:31 +00:00
2026-04-27 01:36:28 -04:00
2025-12-23 12:58:28 -05:00
2025-09-27 04:10:56 -04:00

OpenCode logo

The open source AI coding agent.

Discord npm Build status

English | 简体中文 | 繁體中文 | 한국어 | Deutsch | Español | Français | Italiano | Dansk | 日本語 | Polski | Русский | Bosanski | العربية | Norsk | Português (Brasil) | ไทย | Türkçe | Українська | বাংলা | Ελληνικά | Tiếng Việt

OpenCode Terminal UI


Installation

# YOLO
curl -fsSL https://opencode.ai/install | bash

# Package managers
npm i -g opencode-ai@latest        # or bun/pnpm/yarn
scoop install opencode             # Windows
choco install opencode             # Windows
brew install anomalyco/tap/opencode # macOS and Linux (recommended, always up to date)
brew install opencode              # macOS and Linux (official brew formula, updated less)
sudo pacman -S opencode            # Arch Linux (Stable)
paru -S opencode-bin               # Arch Linux (Latest from AUR)
mise use -g opencode               # Any OS
nix run nixpkgs#opencode           # or github:anomalyco/opencode for latest dev branch

Tip

Remove versions older than 0.1.x before installing.

Desktop App (BETA)

OpenCode is also available as a desktop application. Download directly from the releases page or opencode.ai/download.

Platform Download
macOS (Apple Silicon) opencode-desktop-darwin-aarch64.dmg
macOS (Intel) opencode-desktop-darwin-x64.dmg
Windows opencode-desktop-windows-x64.exe
Linux .deb, .rpm, or AppImage
# macOS (Homebrew)
brew install --cask opencode-desktop
# Windows (Scoop)
scoop bucket add extras; scoop install extras/opencode-desktop

Installation Directory

The install script respects the following priority order for the installation path:

  1. $OPENCODE_INSTALL_DIR - Custom installation directory
  2. $XDG_BIN_DIR - XDG Base Directory Specification compliant path
  3. $HOME/bin - Standard user binary directory (if it exists or can be created)
  4. $HOME/.opencode/bin - Default fallback
# Examples
OPENCODE_INSTALL_DIR=/usr/local/bin curl -fsSL https://opencode.ai/install | bash
XDG_BIN_DIR=$HOME/.local/bin curl -fsSL https://opencode.ai/install | bash

Agents

OpenCode includes two built-in agents you can switch between with the Tab key.

  • build - Default, full-access agent for development work
  • plan - Read-only agent for analysis and code exploration
    • Denies file edits by default
    • Asks permission before running bash commands
    • Ideal for exploring unfamiliar codebases or planning changes

Also included is a general subagent for complex searches and multistep tasks. This is used internally and can be invoked using @general in messages.

Learn more about agents.

Documentation

For more info on how to configure OpenCode, head over to our docs.

Contributing

If you're interested in contributing to OpenCode, please read our contributing docs before submitting a pull request.

Building on OpenCode

If you are working on a project that's related to OpenCode and is using "opencode" as part of its name, for example "opencode-dashboard" or "opencode-mobile", please add a note to your README to clarify that it is not built by the OpenCode team and is not affiliated with us in any way.

FAQ

How is this different from Claude Code?

It's very similar to Claude Code in terms of capability. Here are the key differences:

  • 100% open source
  • Not coupled to any provider. Although we recommend the models we provide through OpenCode Zen, OpenCode can be used with Claude, OpenAI, Google, or even local models. As models evolve, the gaps between them will close and pricing will drop, so being provider-agnostic is important.
  • Built-in opt-in LSP support
  • A focus on TUI. OpenCode is built by neovim users and the creators of terminal.shop; we are going to push the limits of what's possible in the terminal.
  • A client/server architecture. This, for example, can allow OpenCode to run on your computer while you drive it remotely from a mobile app, meaning that the TUI frontend is just one of the possible clients.

Join our community Discord | X.com

S
Description
Opencode - Open source development platform by Anomaly (mirrored from GitHub)
Readme MIT 502 MiB
Languages
TypeScript 75.6%
MDX 21.1%
CSS 2.9%
HTML 0.1%
JavaScript 0.1%