Kit Langton 096c305a55 feat(llm): Bedrock Converse cache hints, image, and document blocks
Close the parity gaps deferred from the original Bedrock pass.

Schema additions on the Converse target:
- BedrockImageBlock for { image: { format, source: { bytes } } }.
  Supported formats per Converse docs: png, jpeg, gif, webp.
- BedrockDocumentBlock for { document: { format, name, source: { bytes } } }.
  Supported formats: pdf, csv, doc, docx, xls, xlsx, html, txt, md.
- BedrockCachePointBlock for the positional { cachePoint: { type } }
  marker. Currently emits the only Bedrock cache type, 'default'. A
  TODO marks where to map ttlSeconds → ttl ('5m' | '1h') once we have
  a recorded cassette to validate the wire shape.

Lowering:
- TextPart and SystemPart cache hints emit a positional cachePoint
  marker right after their text block. Both 'ephemeral' and
  'persistent' CacheHint types map onto Bedrock's 'default' since
  Bedrock does not distinguish — this matches the convention the
  Anthropic adapter uses (cache?.type === 'ephemeral' check).
- MediaPart routes by mediaType: 'image/*' → image block, everything
  else → document block. MIME type → format mapping is via
  IMAGE_FORMATS / DOCUMENT_FORMATS records typed with 'as const
  satisfies' so the keys stay narrow at compile time.
- A small textWithCache helper collapses the 'push text, push
  cachePoint if cache is set' pattern that would otherwise repeat at
  three callsites (system, user-text, assistant-text).
- Bytes are encoded via ProviderShared.mediaBytes — the shared
  helper Kit landed in c3346f7dc.

Bug fix: lowerSystem was dead code in the previous draft. The
prepare() function still inlined the pre-cache .map(...) that
discarded system cache hints. prepare() now calls lowerSystem so
the cachePoint markers actually flow through.

Tests (7 new fixtures, all green):
- Cache hint on system / user-text / assistant-text emits cachePoint
  after text in each context.
- No cache hint → no cachePoint emitted (regression guard).
- Image lowering covers png / jpeg / jpg-alias / webp.
- Uint8Array image bytes are base64-encoded ([1,2,3,4,5] → AQIDBAU=).
- Document lowering with filename round-trip and missing-filename
  fallback to 'document.<format>'.
- Unsupported image MIME (image/svg+xml) is rejected with a clear
  error message.
- Unsupported document MIME (application/x-tar) is rejected with a
  clear error message.

Recorded cassettes for cache hints, images, and documents are still
TODO — the wire shapes are exercised deterministically here and will
be validated against a live model in a follow-up cassette pass.

Verified: bun typecheck clean, 113 pass / 0 fail / 0 skip (was 106;
+7 from the new fixture tests).
2026-05-01 08:12:34 -04:00
2026-04-27 01:36:28 -04:00
2026-05-01 04:07:58 +00:00
2025-06-29 21:12:58 -04:00
2026-01-01 17:54:11 -05:00
2026-02-13 07:50:43 +10:00
2025-06-20 15:35:25 -05:00
2026-03-06 11:48:31 +00:00
2026-04-27 01:36:28 -04:00
2025-12-23 12:58:28 -05:00
2025-09-27 04:10:56 -04:00

OpenCode logo

The open source AI coding agent.

Discord npm Build status

English | 简体中文 | 繁體中文 | 한국어 | Deutsch | Español | Français | Italiano | Dansk | 日本語 | Polski | Русский | Bosanski | العربية | Norsk | Português (Brasil) | ไทย | Türkçe | Українська | বাংলা | Ελληνικά | Tiếng Việt

OpenCode Terminal UI


Installation

# YOLO
curl -fsSL https://opencode.ai/install | bash

# Package managers
npm i -g opencode-ai@latest        # or bun/pnpm/yarn
scoop install opencode             # Windows
choco install opencode             # Windows
brew install anomalyco/tap/opencode # macOS and Linux (recommended, always up to date)
brew install opencode              # macOS and Linux (official brew formula, updated less)
sudo pacman -S opencode            # Arch Linux (Stable)
paru -S opencode-bin               # Arch Linux (Latest from AUR)
mise use -g opencode               # Any OS
nix run nixpkgs#opencode           # or github:anomalyco/opencode for latest dev branch

Tip

Remove versions older than 0.1.x before installing.

Desktop App (BETA)

OpenCode is also available as a desktop application. Download directly from the releases page or opencode.ai/download.

Platform Download
macOS (Apple Silicon) opencode-desktop-darwin-aarch64.dmg
macOS (Intel) opencode-desktop-darwin-x64.dmg
Windows opencode-desktop-windows-x64.exe
Linux .deb, .rpm, or AppImage
# macOS (Homebrew)
brew install --cask opencode-desktop
# Windows (Scoop)
scoop bucket add extras; scoop install extras/opencode-desktop

Installation Directory

The install script respects the following priority order for the installation path:

  1. $OPENCODE_INSTALL_DIR - Custom installation directory
  2. $XDG_BIN_DIR - XDG Base Directory Specification compliant path
  3. $HOME/bin - Standard user binary directory (if it exists or can be created)
  4. $HOME/.opencode/bin - Default fallback
# Examples
OPENCODE_INSTALL_DIR=/usr/local/bin curl -fsSL https://opencode.ai/install | bash
XDG_BIN_DIR=$HOME/.local/bin curl -fsSL https://opencode.ai/install | bash

Agents

OpenCode includes two built-in agents you can switch between with the Tab key.

  • build - Default, full-access agent for development work
  • plan - Read-only agent for analysis and code exploration
    • Denies file edits by default
    • Asks permission before running bash commands
    • Ideal for exploring unfamiliar codebases or planning changes

Also included is a general subagent for complex searches and multistep tasks. This is used internally and can be invoked using @general in messages.

Learn more about agents.

Documentation

For more info on how to configure OpenCode, head over to our docs.

Contributing

If you're interested in contributing to OpenCode, please read our contributing docs before submitting a pull request.

Building on OpenCode

If you are working on a project that's related to OpenCode and is using "opencode" as part of its name, for example "opencode-dashboard" or "opencode-mobile", please add a note to your README to clarify that it is not built by the OpenCode team and is not affiliated with us in any way.

FAQ

How is this different from Claude Code?

It's very similar to Claude Code in terms of capability. Here are the key differences:

  • 100% open source
  • Not coupled to any provider. Although we recommend the models we provide through OpenCode Zen, OpenCode can be used with Claude, OpenAI, Google, or even local models. As models evolve, the gaps between them will close and pricing will drop, so being provider-agnostic is important.
  • Out-of-the-box LSP support
  • A focus on TUI. OpenCode is built by neovim users and the creators of terminal.shop; we are going to push the limits of what's possible in the terminal.
  • A client/server architecture. This, for example, can allow OpenCode to run on your computer while you drive it remotely from a mobile app, meaning that the TUI frontend is just one of the possible clients.

Join our community Discord | X.com

S
Description
Opencode - Open source development platform by Anomaly (mirrored from GitHub)
Readme MIT 502 MiB
Languages
TypeScript 75.6%
MDX 21.1%
CSS 2.9%
HTML 0.1%
JavaScript 0.1%