main
184 Commits
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e1f7f9cbdb | ci: pin darwin release xcode (#16788) | ||
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630882621b |
llama-server followups (#16353)
* llama-server followups Misc fixes for #16031 - Add back dropped ROCm build flag for multi-GPU support on windows - Fix amdhip64_*.dll version detection for "latest" selection - Fix embeddings API for consistent normalize behavior with prior versions * ci: set up for automated llama.cpp update testing * reduce batch for fa-disabled, and constrained vram * mlx: fix v3 load bug on m5 Imagegen was incorrectly loading v3 first. This DRYs out the loading code so imagegen gets the same new v4/v3 selection logic. * fix reload bug on embedding models * bump version * steer user how to enable iGPU when disabled |
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9db4bdbad6 |
runner: Remove CGO engines, use llama-server exclusively for GGML models (#16031)
* broad lint fixes to sidestep CI scope glitch * runner: Remove CGO engines, use llama-server exclusively for GGML models Remove the vendored GGML and llama.cpp backend, CGO runner, Go model implementations, and sample. llama-server (built from upstream llama.cpp via FetchContent) is now the sole inference engine for GGUF-based models. (Safetensor based models continue to run on the new MLX engine.) This allows us to more rapidly pick up new capabilities and fixes from llama.cpp as they come out. On windows this now requires recent AMD driver versions to support ROCm v7 as llama.cpp currently does not support building against v6. * llama/compat: load Ollama-format GGUFs in llama-server Squashed from upstream/jmorganca/llama-compat on 2026-04-29. Source tip: |
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42e6f56c2a |
ci: speed up release builds (#15982)
* ci: speed up release builds This should help speed things up for release. It also will help speed up local developer builds a little. * ci: dedup linux build steps and optimize * review comments |
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3d5a011a2e |
app: harden update flows (#16100)
* app: harden update flows This hardens the windows update flows and adds a new opt-in and CI triggered unit test to verify Mac/Windows updates with verification. * test: harden unit tests for OLLAMA_MODELS being set * app: harden updater |
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15e6076d79 |
mlx: Gemma4 MTP speculative decoding (#15980)
This change adds support for MTP (multi-token prediction) speculative decoding for the gemma4 model family. It includes: * support for importing safetensors based gemma4 draft models with `ollama create` * a new DRAFT command in the Modelfile for specifying draft models * a --quantize-draft flag for the ollama create command to quantize the draft model * cache support for speculation * changes to the rotating cache to be able to handle MTP correctly * sampling support for draft model token prediction --------- Co-authored-by: Daniel Hiltgen <daniel@ollama.com> |
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798fd09bfe |
Update to ROCm 7.2.1 (#15483)
Co-authored-by: Samiii777 <58442200+Samiii777@users.noreply.github.com> |
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8968740836 |
mlx: Improve M5 performance with NAX (#15345)
* mlx: Improve M5 performance with NAX This modifies the Mac release to now have 2 builds of MLX for broader compatibility while supporting the latest M5 hardware features. NAX requires building with xcode 26.2 and targetting support only for OS v26 and up. Since we want to support older MacOS versions as well, we now need 2 different MLX builds and runtime detection logic to select the optimal version. The newer build will detect NAX missing at runtime, so it is safe to run on pre M5 macs. * mac: prevent generate on cross-compiles For some versions of Xcode, cmake builds are failing due to header problems in cross-compiling during the generate phase. Since generate is producing arch independent generated output, we can skip this during cross-compiling. |
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516ebd8548 |
ci: include mlx jit headers on linux (#15083)
* ci: include mlx jit headers on linux * handle CUDA JIT headers |
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4fda69809a |
ci: fix windows cgo compiler error (#15046)
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a6b27d776b |
ci: fix missing windows zip file (#14807)
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Use 7z compression (better compression rate) if found in path. That alone isn't sufficient to get us under 2G, so MLX is now split out as a discrete download. Fix CI so it will fail if artifacts fail to upload. |
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10e51c5177 |
MLX: add header vendoring and remove go build tag (#14642)
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* prefer rocm v6 on windows Avoid building with v7 - more changes are needed * MLX: add header vendoring and remove go build tag This switches to using a vendoring approach for the mlx-c headers so that Go can build without requiring a cmake first. This enables building the new MLX based code by default. Every time cmake runs, the headers are refreshed, so we can easily keep them in sync when we bump mlx versions. Basic Windows and Linux support are verified. * ci: harden for flaky choco repo servers CI sometimes fails due to choco not actually installing cache. Since it just speeds up the build, we can proceed without. * review comments |
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ebb1b9ec14 |
rocm: update linux to v7.2 (#14391)
* rocm: update linux to v7.2 * review comments |
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aea316f1e9 |
win: add curl-style install script (#14178)
This adds a new powershell install script suitable for running via irm https://ollama.com/install.ps1 | iex If you download the script and run '-?' it reports basic usage information, as well as usage examples for common customization options. The script is signed as part of the release process to ensure it can run on a typically configured Windows system. This does not include doc updates - we can merge those after a release ships to avoid user confusion. |
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7ab4ca0e7f |
scripts: add macOS support to install.sh (#14060)
Allow installing Ollama on MacOS directly from the command line. This is in line with other CLI tools and results in a more streamlined experience when the user is looking to use the CLI specifically. |
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b1fccabb34 | Revert "Update vendored llama.cpp to b7847" (#14061) | ||
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ef00199fb4 |
Update vendor ggml code to a5bb8ba4 (#13832)
Co-authored-by: Daniel Hiltgen <daniel@ollama.com> Co-authored-by: Gabe Goodhart <ghart@us.ibm.com> Co-authored-by: Shalini Salomi Bodapati <Shalini.Salomi.Bodapati@ibm.com> |
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e4b488a7b5 |
CI: dedup cuda libraries to reduce payload size (#13704)
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98079ddd79 |
ci: add missing mlx components to release build (#13702)
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5b84e29882 |
docs: fix troubleshooting page (#13674)
Updated the link in the log output description to point to the correct troubleshooting guide format. |
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34d0c55ea5 |
Linux: switch to zstd compression (#13651)
With the upcoming addition of MLX, the linux bundle will exceed the maximum github artifact size of 2G. This change will bring the size back down. The install.sh changes support backwards compatibility for prior versions thus should be safe to merge concurrently with this change. |
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5dae738067 |
CI: use vendor base commit in cache keys (#13348)
Prevent CGO from accidentally reusing old object files from the cache across vendor updates |
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718961de68 |
migrate to golangci-lint v2 (#13109)
* migrate to golangci-lint v2 * copyloopvar |
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399eacf486 | ci: fix missing vulkan binaries in linux bundles (#13123) | ||
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8224cd9063 |
ci: fix win vulkan (#13062)
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6286d9a3a5 |
Enable Vulkan with a temporary opt-in setting (#12931)
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* docs: vulkan information
* Revert "CI: Set up temporary opt-out Vulkan support (#12614)"
This reverts commit
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80d34260ea |
ci: re-enable signing (#12974)
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d3b4b9970a |
app: add code for macOS and Windows apps under 'app' (#12933)
* app: add code for macOS and Windows apps under 'app' * app: add readme * app: windows and linux only for now * ci: fix ui CI validation --------- Co-authored-by: jmorganca <jmorganca@gmail.com> |
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8b6e5baee7 |
CI: Set up temporary opt-out Vulkan support (#12614)
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Initially Vulkan support in Ollama will require building from source. Once it is more thoroughly tested and we have fixed any critical bugs, then we can bundle Vulkan into the official binary releases. |
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2aba569a2a |
Vulkan based on #9650 (#11835)
* implement the vulkan C backend * add support in gpu.go * add support in gen_linux.sh * it builds * fix segfault * fix compilation * fix free memory monitor * fix total memory monitor * update gpu.go * fix build * fix check_perfmon len * remove cap_get_bound check * fix vulkan handle releasing * fix build on federa 40 * fix vulkan on windows * making amdgpu work on arm achitecutre with vulkan * add x86_64 lines in VulkanGlobs and capLinuxGlobs * add aarch64 lines in vulkanGlobs and capLinuxGlobs * Fix variable name * Add vulkan build patch from @jmorganca * Sync vendored ggml to add Vulkan support * Updated dockerfile https://github.com/whyvl/ollama-vulkan/issues/7#issuecomment-2660836871 Signed-off-by: Vadim Grinco <vadim@grinco.eu> * Installing rocm library Signed-off-by: Vadim Grinco <vadim@grinco.eu> * This version works well built based on this: https://github.com/whyvl/ollama-vulkan/issues/7#issuecomment-2660836871 Signed-off-by: Vadim Grinco <vadim@grinco.eu> * Applied 00-fix-vulkan-building.patch Work done by McBane87 here: https://github.com/whyvl/ollama-vulkan/issues/7#issuecomment-2660836871 Signed-off-by: Vadim Grinco <vadim@grinco.eu> * Fixed the "detached head" issues Signed-off-by: Vadim Grinco <vadim@grinco.eu> * Merged in the right direction Signed-off-by: Vadim Grinco <vadim@grinco.eu> * Merging the latest stable (#2) * Applied 00-fix-vulkan-building.patch * Implemented vulkan backend based on the work done by whyvl, Dts0, McBane87 and others Tested on AMD Ryzen 7 8845HS w/ Radeon 780M Graphics with ROCm disabled ``` [GIN-debug] POST /v1/chat/completions --> github.com/ollama/ollama/server.(*Server).ChatHandler-fm (6 handlers) [GIN-debug] POST /v1/completions --> github.com/ollama/ollama/server.(*Server).GenerateHandler-fm (6 handlers) [GIN-debug] POST /v1/embeddings --> github.com/ollama/ollama/server.(*Server).EmbedHandler-fm (6 handlers) [GIN-debug] GET /v1/models --> github.com/ollama/ollama/server.(*Server).ListHandler-fm (6 handlers) [GIN-debug] GET /v1/models/:model --> github.com/ollama/ollama/server.(*Server).ShowHandler-fm (6 handlers) time=2025-03-11T13:00:40.793Z level=INFO source=gpu.go:199 msg="vulkan: load libvulkan and libcap ok" time=2025-03-11T13:00:40.877Z level=INFO source=gpu.go:421 msg="error looking up vulkan GPU memory" error="device is a CPU" time=2025-03-11T13:00:40.878Z level=WARN source=amd_linux.go:443 msg="amdgpu detected, but no compatible rocm library found. Either install rocm v6, or follow manual install instructions at https://github.com/ollama/ollama/blob/main/docs/linux.md#manual-install" time=2025-03-11T13:00:40.878Z level=WARN source=amd_linux.go:348 msg="unable to verify rocm library: no suitable rocm found, falling back to CPU" time=2025-03-11T13:00:40.879Z level=INFO source=types.go:137 msg="inference compute" id=0 library=vulkan variant="" compute=1.3 driver=1.3 name="AMD Radeon Graphics (RADV GFX1103_R1)" total="15.6 GiB" available="15.6 GiB" ``` ``` # ollama run phi4:14b >>> /set verbose Set 'verbose' mode. >>> how's it going? Hello! I'm here to help you with any questions or tasks you have. How can I assist you today? 😊 total duration: 3.341959745s load duration: 18.165612ms prompt eval count: 15 token(s) prompt eval duration: 475ms prompt eval rate: 31.58 tokens/s eval count: 26 token(s) eval duration: 2.846s eval rate: 9.14 tokens/s >>> ``` * This is no longer needed Signed-off-by: Vadim Grinco <vadim@grinco.eu> * Fixes SIGSEGV: segmentation violation running gemma3 models on ollama 0.6.0 #21 Patch provided by McBane87 on https://github.com/whyvl/ollama-vulkan/issues/21 Signed-off-by: Vadim Grinco <vadim@grinco.eu> * Applied 04-disable-mmap-vulkan.patch From: https://github.com/whyvl/ollama-vulkan/issues/7#issuecomment-2660836871 Signed-off-by: Vadim Grinco <vadim@grinco.eu> * Pulled new upstream code for ggml-bulkan backend Signed-off-by: Vadim Grinco <vadim@grinco.eu> * Merged latest ollama 0.6.2 and nasrally's Flash Attention patches (#5) * readme: add Ellama to list of community integrations (#9800) * readme: add screenpipe to community integrations (#9786) * Add support for ROCm gfx1151 (#9773) * conditionally enable parallel pipelines * sample: make mutations in transforms explicit (#9743) * updated minP to use early exit making use of sorted tokens * ml/backend/ggml: allocate memory with malloc when loading model (#9822) * runner: remove cache prompt flag from ollama runner (#9826) We do not need to bypass the prompt caching in the ollama runner yet, as only embedding models needed to bypass the prompt caching. When embedding models are implemented they can skip initializing this cache completely. * ollamarunner: Check for minBatch of context space when shifting Models can specify that a group of inputs need to be handled a single batch. However, context shifting didn't respect this and could trigger a break anyways. In this case, we should instead trigger a context shift earlier so that it occurs before the grouped batch. Note that there still some corner cases: - A long prompt that exceeds the context window can get truncated in the middle of an image. With the current models, this will result in the model not recognizing the image at all, which is pretty much the expected result with truncation. - The context window is set less than the minimum batch size. The only solution to this is to refuse to load the model with these settings. However, this can never occur with current models and default settings. Since users are unlikely to run into these scenarios, fixing them is left as a follow up. * Applied latest patches from McBane87 See this for details: https://github.com/whyvl/ollama-vulkan/issues/7#issuecomment-2708820861 Signed-off-by: Vadim Grinco <vadim@grinco.eu> * Add ability to enable flash attention on vulkan (#4) * discover: add flash attention handling for vulkan * envconfig: fix typo in config.go As part of the process some code was refactored and I added a new field FlashAttention to GpuInfo since the previous solution didn't allow for a granular check via vulkan extensions. As a side effect, this now allows for granular per-device FA support checking in other places --------- Signed-off-by: Vadim Grinco <vadim@grinco.eu> Co-authored-by: zeo <108888572+zeozeozeo@users.noreply.github.com> Co-authored-by: Louis Beaumont <louis.beaumont@gmail.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com> Co-authored-by: Michael Yang <mxyng@pm.me> Co-authored-by: Parth Sareen <parth.sareen@ollama.com> Co-authored-by: Jeffrey Morgan <jmorganca@gmail.com> Co-authored-by: Bruce MacDonald <brucewmacdonald@gmail.com> Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Nikita <50599445+nasrally@users.noreply.github.com> * Revert Readme changes * Revert * Revert changes in amd_linux.go * Revert changes in amd_linux.go * Remove flashattention setting gpu.go * Revert whitespace changes in gpu.go * Revert changes in transforms_test.go * Revert changes in runner.go * Revert changes in Makefile.sync * Revert some unintented changes in Dockerfile * Revert vulkan copy changes in Dockerfile * Update Vulkan Code to de4c07f93783a1a96456a44dc16b9db538ee1618 * Fixed duplicate sync in ggml.go * Revert changes in ggml.go * Revert chnages in ggml.go * enable falsh attention on vulkan * revert remove parenthesis * fixed flash attention logic enabling * vk_check_flash_attention 0 means supported * Update gpu.go * Add vulkan to Windows Build script * Remove commented out code * Enable Vulkan Flash attention in FlashAttentionSupported * Fix logging * Update Vulkan backend to e54d41befcc1575f4c898c5ff4ef43970cead75f * Removed libcap related code libcap is not directly related to Vulkan and should be added by its own PR. It adds additional library dependencies for building and also requires users to run setcap or run ollama as root, which is not ideal for easy use * Fix Unit Test (Add Vulkan Library) * Add vulkan to TestHomogeneousGPUs Test * vulkan: get GPU ID (ollama v0.11.5) Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com> * disable mmap for vulkan * Reduce Changes remove TestHomogeneousGPUs (doesn't exist on master) * Update vulkan version to the version used in llama.cpp * rename gpu patch to correct number * added Vulkan API to get correct Device UUID current UUID from pipelineCacheUUID does not match CUDA * Fix GPU ID Patch * Remove Code not in llama.cpp * modified UUID code inside ggml * Fix Patch * Copied minimal definition from vulkan header * Fix compile error in Mac Metal is preferred so we're disabling Vulkan for now * Removed unused code Fix linter error in CI * Fix patches apply * fixing lint error * Removed unneeded function call Somehow removing this call fixed the crashing when Vulkan header was removed * added missing NL * Fixed missing members in Vulkan header also added zero clear for some structs * Fixed wrong structure ID * Fixed Vulkan header More aligned with official header definition now * buildvulkanAsSeperateFunction * Vulkan on Windows Test * temporarly comment out gate to run windows task * use temporarly windows-latest for build * Commenting out other presets to build vulkan * reenable cpu * commenting out error action stop * temporarly commenting out rocm * set vulkan path * comment out cude for faster turnaround * correct vulkan install * correct vulkan silent install * fixed install command * revert debugging changes (vulkan builds on windows) * revert windows-latest * trying to build vulkan for linux * temporarly disable cuda and rocm * try again linux build * fix version * trying to fix * trying again * trying again * fix version * fixed vulkan-sdk name * try again * trying again * try without version number * try again * add some more extra * trying to use version 1.4.313 * revert debugging changes * Filter out already supported gpus * revert debug code * Use runners for GPU discovery This revamps how we discover GPUs in the system by leveraging the Ollama runner. This should eliminate inconsistency between our GPU discovery and the runners capabilities at runtime, particularly for cases where we try to filter out unsupported GPUs. Now the runner does that implicitly based on the actual device list. In some cases free VRAM reporting can be unreliable which can leaad to scheduling mistakes, so this also includes a patch to leverage more reliable VRAM reporting libraries if available. Automatic workarounds have been removed as only one GPU leveraged this, which is now documented. This GPU will soon fall off the support matrix with the next ROCm bump. Additional cleanup of the scheduler and discovery packages can be done in the future once we have switched on the new memory management code, and removed support for the llama runner. * timing info for runner * WIP - wire up Vulkan with the new engine based discovery Not a complete implementation - free VRAM is better, but not accurate on windows * fix - trust the library paths from discovery when starting runner * fix index bug * fix vulkan ids to be underlying * fix - give bootstrapping more time on slow systems * Test if Vulkan device is supported * vk_check_flash_attention is not needed (coompat2 coopmapt and scalar implementation exist) * Handle GGML_VK_VISIBLE_DEVICES * ask for supported first * win: fix CPU query buffer handling Try in a short loop until we get the size right. * test: harden integration tests for slow start If the server takes a while to start up, block tests from starting until it's online to avoid setting large timeouts in individual test cases. * gofumpt fix * fix build * merge fixes * merge fixes * fixed build * merge fixes * fixing build * fixed build * fixed formatting * fixed build * fix vulkan gpu id patch * sync llama.cpp vulkan code * update build windows script * merge fixes * fix format * fixed vulkan casing * handle igpu as gpu * improve case * print out unknown library * rturn Vulkan for vulkan library * Revert "rturn Vulkan for vulkan library" This reverts commit 690461a12fd5e93295d174c97edefb2bc33285b1. * fixed patch number * return Library Name * remvoe debug code * return integrated in vulkan backend * Return pci Properties * update patch * directly get pci proeprties without parsing * workaround for filtering devices. Correct way is to have a LibraryPosition Parameter in the deviceInfo * Revert "directly get pci proeprties without parsing" This reverts commit 8e0624851f5ed7d9f74518f574dfb422e4dd4dc2. * Set FilteredID for Environment Filtering * ROCm Library is named ROCm * revert changes in patch * Create 0028-vulkan-pci-and-memory.patch * vulkan memory patch * casing fix * Add more pci properties * Added better memory management * Added better memory managament * fixed patch * Fixed patch * FilterID creation group by library * filter out vulkan supported by other gpu * fixing deviceid compare * Vulkan Fix FA coopmat1 invalid array indexing * Use everywhere the same Vulkan Version 1.4.321.1 * Remove unneeded patch * vulkan update * sync vulkan glsl files * only use for vulkan the filteredid (numeric device number) * simplify code --------- Signed-off-by: Vadim Grinco <vadim@grinco.eu> Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com> Co-authored-by: pufferffish <github@bandersnatch.anonaddy.com> Co-authored-by: KOISHI KOMEIJI FROM TOUHOU 11 <fuck> Co-authored-by: DSLstandard <qgeneral35@gmail.com> Co-authored-by: pufferffish <me@windtfw.com> Co-authored-by: yeongbba <yeongmo.lee@logpresso.com> Co-authored-by: tomaThomas <tomathomas@mailbox.org> Co-authored-by: Antoine Viallon <antoine@lesviallon.fr> Co-authored-by: Vadim Grinco <vadim@grinco.eu> Co-authored-by: zeo <108888572+zeozeozeo@users.noreply.github.com> Co-authored-by: Louis Beaumont <louis.beaumont@gmail.com> Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com> Co-authored-by: Michael Yang <mxyng@pm.me> Co-authored-by: Parth Sareen <parth.sareen@ollama.com> Co-authored-by: Jeffrey Morgan <jmorganca@gmail.com> Co-authored-by: Bruce MacDonald <brucewmacdonald@gmail.com> Co-authored-by: Jesse Gross <jesse@ollama.com> Co-authored-by: Nikita <50599445+nasrally@users.noreply.github.com> Co-authored-by: Masato Nakasaka <masato.nakasaka@intel.com> Co-authored-by: Xiaodong Ye <xiaodong.ye@mthreads.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com> |
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292767afb4 |
CI: fix win arm build (#12502)
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Resolve subtle erroraction stickiness difference between x86 and arm builder setup |
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ae5e0f0889 |
CI: replace clang compiler for windows (#12495)
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07e36761c3 |
ci: place rocm windows in correct runner dir (#12487)
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c29fb007c0 |
CI: temporarily disable clang install (#12486)
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This will likely yield builds that have problems with unicode characters but at least we can start testing the release while we try to find an alternate clang compiler for windows, or mingw ships a fixed version. |
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730ed6e9e1 |
ci: fix windows build (#12485)
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dc06601677 |
ci: fix windows build (#12484)
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55ca827267 | AMD: block running on unsupported gfx900/gfx906 (#12481) | ||
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61fb912ca4 |
CI: fix windows cuda build (#12246)
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* ci: adjust cuda component list v13 has a different breakdown of the components required to build ollama * review comments |
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17a023f34b |
Add v12 + v13 cuda support (#12000)
* Add support for upcoming NVIDIA Jetsons The latest Jetsons with JetPack 7 are moving to an SBSA compatible model and will not require building a JetPack specific variant. * cuda: bring back dual versions This adds back dual CUDA versions for our releases, with v11 and v13 to cover a broad set of GPUs and driver versions. * win: break up native builds in build_windows.ps1 * v11 build working on windows and linux * switch to cuda v12.8 not JIT * Set CUDA compression to size * enhance manual install linux docs |
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6dcc5dfb9c |
Revert "CI: switch back to x86 macos builder" (#11588)
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This reverts commit 9d071e6089319b37acf62bb739e3430dcb2ac0c3. |
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8afa6e83f2 |
CI: switch back to x86 macos builder (#11572)
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191d94289d |
ci: switch mac builder to arm64 (#11379)
The macos-13 is x86, while macos-13-xlarge is arm64 |
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12d8ad0d38 |
ci: modularization (#11324)
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switch a few constants to variables |
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11ffc36157 |
ci: multi-stage release process (#11001)
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ad118d8b13 |
ci: arm sbsa fixes (#11194)
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f08534137b |
ci: include dependencies
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4b4a90f233 |
ci: pick up arm sbsa cuda libs (#11192)
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03274a6b2f |
ci: recombine linux amd64 binaries (#11188)
Glue the rocm and archive builds back together. |
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405d2f628f |
ci: rocm parallel builds on windows (#11187)
The preset CMAKE_HIP_FLAGS isn't getting used on Windows. This passes the parallel flag in through the C/CXX flags, along with suppression for some log spew warnings to quiet down the build. |
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c85c0ebf89 |
CI: switch windows to vs 2022 (#11184)
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* CI: switch windows to vs 2022 * ci: fix regex match |