Files
anomalyco_opencode/packages/session-ui/script/generate-session-progress-indicator.ts
T
2026-08-17 11:04:02 +10:00

134 lines
4.5 KiB
TypeScript

import { deflateSync } from "node:zlib"
const size = 16
const frameRate = 90
const duration = 1.2
const frameCount = frameRate * duration
const opacity = [0.2, 0.5, 0.75, 1]
// Each digit selects one dot opacity for one of the eight source key poses.
const poses = [
"0000000000003000031000321",
"0000000000003000320032100",
"0000000000333002100010000",
"3000023000123000000000000",
"1230001300003000000000000",
"0012300230003000000000000",
"0000100022003330000000000",
"0000000000003330002200001",
].map((pose) => Array.from(pose, (value) => opacity[Number(value)]))
const crcTable = Array.from({ length: 256 }, (_, value) =>
Array.from({ length: 8 }).reduce<number>((crc) => ((crc & 1) !== 0 ? 0xedb88320 ^ (crc >>> 1) : crc >>> 1), value),
)
await Bun.write(new URL("../src/v2/components/session-progress-indicator-v2-1x.png", import.meta.url), apng(1))
function apng(scale: number) {
const frameSize = size * scale
const header = Buffer.alloc(13)
header.writeUInt32BE(frameSize, 0)
header.writeUInt32BE(frameSize, 4)
header[8] = 8
header[9] = 6
const animation = Buffer.alloc(8)
animation.writeUInt32BE(frameCount, 0)
animation.writeUInt32BE(0, 4)
const chunks = [chunk("IHDR", header), chunk("acTL", animation)]
const sequence = { value: 0 }
Array.from({ length: frameCount }, (_, frame) => {
const control = Buffer.alloc(26)
control.writeUInt32BE(sequence.value++, 0)
control.writeUInt32BE(frameSize, 4)
control.writeUInt32BE(frameSize, 8)
control.writeUInt16BE(frame % 9 === 0 ? 12 : 11, 20)
control.writeUInt16BE(1000, 22)
chunks.push(chunk("fcTL", control))
const data = deflateSync(pixels(scale, frame), { level: 9 })
if (frame === 0) {
chunks.push(chunk("IDAT", data))
return
}
const frameData = Buffer.alloc(data.length + 4)
frameData.writeUInt32BE(sequence.value++, 0)
data.copy(frameData, 4)
chunks.push(chunk("fdAT", frameData))
})
return Buffer.concat([Buffer.from([137, 80, 78, 71, 13, 10, 26, 10]), ...chunks, chunk("IEND", Buffer.alloc(0))])
}
function pixels(scale: number, frame: number) {
const frameSize = size * scale
const stride = frameSize * 4 + 1
const pixels = Buffer.alloc(stride * frameSize)
const progress = (frame / frameCount) * poses.length
const current = Math.floor(progress)
const next = (current + 1) % poses.length
const mix = easeOut(progress - current)
Array.from({ length: frameSize }, (_, y) => (pixels[y * stride] = 0))
poses[current].forEach((value, index) => {
draw(
pixels,
stride,
(1 + (index % 5) * 3) * scale,
(1 + Math.floor(index / 5) * 3) * scale,
3 * scale,
value + (poses[next][index] - value) * mix,
)
})
return pixels
}
function draw(pixels: Buffer, stride: number, x: number, y: number, size: number, opacity: number) {
const left = Math.floor(x)
const top = Math.floor(y)
const right = Math.ceil(x + size)
const bottom = Math.ceil(y + size)
Array.from({ length: bottom - top }, (_, row) => top + row).forEach((py) =>
Array.from({ length: right - left }, (_, column) => left + column).forEach((px) => {
const coverageX = Math.max(0, Math.min(px + 1, x + size) - Math.max(px, x))
const coverageY = Math.max(0, Math.min(py + 1, y + size) - Math.max(py, y))
const offset = py * stride + 1 + px * 4
pixels[offset] = 255
pixels[offset + 1] = 255
pixels[offset + 2] = 255
pixels[offset + 3] = Math.round(opacity * coverageX * coverageY * 255)
}),
)
}
function easeOut(progress: number) {
const curve = (value: number, first: number, second: number) => {
const inverse = 1 - value
return 3 * inverse * inverse * value * first + 3 * inverse * value * value * second + value * value * value
}
const parameter = Array.from({ length: 16 }).reduce<[number, number]>(
(range) => {
const middle = (range[0] + range[1]) / 2
return curve(middle, 0, 0.58) < progress ? [middle, range[1]] : [range[0], middle]
},
[0, 1],
)
return curve((parameter[0] + parameter[1]) / 2, 0, 1)
}
function chunk(type: string, data: Buffer) {
const name = Buffer.from(type)
const result = Buffer.alloc(data.length + 12)
result.writeUInt32BE(data.length, 0)
name.copy(result, 4)
data.copy(result, 8)
result.writeUInt32BE(crc32(Buffer.concat([name, data])), data.length + 8)
return result
}
function crc32(data: Buffer) {
return (
(data.reduce<number>((crc, value) => crcTable[(crc ^ value) & 0xff] ^ (crc >>> 8), 0xffffffff) ^ 0xffffffff) >>> 0
)
}