wip
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@@ -55,23 +55,22 @@ export const ApplyPatchTool = Tool.define("apply_patch", {
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await assertExternalDirectory(ctx, filePath)
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switch (hunk.type) {
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case "add":
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if (hunk.type === "add") {
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const oldContent = ""
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const newContent =
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hunk.contents.length === 0 || hunk.contents.endsWith("\n") ? hunk.contents : `${hunk.contents}\n`
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const diff = createTwoFilesPatch(filePath, filePath, oldContent, newContent)
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case "add": {
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const oldContent = ""
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const newContent =
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hunk.contents.length === 0 || hunk.contents.endsWith("\n") ? hunk.contents : `${hunk.contents}\n`
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const diff = createTwoFilesPatch(filePath, filePath, oldContent, newContent)
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fileChanges.push({
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filePath,
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oldContent,
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newContent,
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type: "add",
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})
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fileChanges.push({
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filePath,
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oldContent,
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newContent,
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type: "add",
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})
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totalDiff += diff + "\n"
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}
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totalDiff += diff + "\n"
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break
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}
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case "update":
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// Check if file exists for update
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@@ -145,11 +144,8 @@ export const ApplyPatchTool = Tool.define("apply_patch", {
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for (const change of fileChanges) {
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switch (change.type) {
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case "add":
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// Create parent directories
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const addDir = path.dirname(change.filePath)
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if (addDir !== "." && addDir !== "/") {
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await fs.mkdir(addDir, { recursive: true })
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}
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// Create parent directories (recursive: true is safe on existing/root dirs)
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await fs.mkdir(path.dirname(change.filePath), { recursive: true })
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await fs.writeFile(change.filePath, change.newContent, "utf-8")
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changedFiles.push(change.filePath)
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break
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@@ -161,14 +157,9 @@ export const ApplyPatchTool = Tool.define("apply_patch", {
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case "move":
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if (change.movePath) {
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// Create parent directories for destination
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const moveDir = path.dirname(change.movePath)
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if (moveDir !== "." && moveDir !== "/") {
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await fs.mkdir(moveDir, { recursive: true })
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}
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// Write to new location
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// Create parent directories (recursive: true is safe on existing/root dirs)
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await fs.mkdir(path.dirname(change.movePath), { recursive: true })
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await fs.writeFile(change.movePath, change.newContent, "utf-8")
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// Remove original
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await fs.unlink(change.filePath)
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changedFiles.push(change.movePath)
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}
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